About JuegoPuego
The mission of JuegoPuego Software is to produce story-focused games for casual players to enjoy.
JuegoPuego Software publishes games created by VanGoghShock (a.k.a. Emily Mitchell) with or without collaboration from various independent contributors (which may differ for each game). These contributors are not employees of JuegoPuego Software, and may also publish their own works separately and independently from JuegoPuego Software.
About the Games
The ultimate goal of JuegoPuego Software is to produce narrative-style interactive stories/adventures as well as adventure/RPG games with a focus on story and dialogue. As JuegoPuego Software is a budding endeavor Emily's game development journey will steadily progress, starting with simple games and slowly advancing to produce more complex games.
Marketing Philosophy
As founder of JuegoPuego Software Emily prefers the premium model, charging a small price for a game. None of the current games contain ads, and JuegoPuego Software wants to keep it that way. However, some game publishing platforms do not offer a premium option. In those cases, JuegoPuego Software would consider including ads in a game, hopefully as discretely as possible.
The mission of JuegoPuego Software is to produce story-focused games for casual players to enjoy.
JuegoPuego Software publishes games created by VanGoghShock (a.k.a. Emily Mitchell) with or without collaboration from various independent contributors (which may differ for each game). These contributors are not employees of JuegoPuego Software, and may also publish their own works separately and independently from JuegoPuego Software.
About the Games
The ultimate goal of JuegoPuego Software is to produce narrative-style interactive stories/adventures as well as adventure/RPG games with a focus on story and dialogue. As JuegoPuego Software is a budding endeavor Emily's game development journey will steadily progress, starting with simple games and slowly advancing to produce more complex games.
Marketing Philosophy
As founder of JuegoPuego Software Emily prefers the premium model, charging a small price for a game. None of the current games contain ads, and JuegoPuego Software wants to keep it that way. However, some game publishing platforms do not offer a premium option. In those cases, JuegoPuego Software would consider including ads in a game, hopefully as discretely as possible.
Emily Mitchell (VanGoghShock (TM) )Game developer and creator of JuegoPuego Software
JuegoPuego is the dream of Emily Mitchell, who is an aspiring Indie game developer. Emily is an experienced software developer who recently began writing games under the pseudonym VanGoghShock. The picture to the left is of Van Gogh, Emily's first horse. |
Copyright Trudy Randour 2016 |
Trudy RandourIndependent Graphics Artist
Trudy is the primary artist for the Las Palabras Caen and Lingua Snack games. Trudy has a long history of drawing since she was a child. She was born in Evanston, Illinois and grew up in Albuquerque, New Mexico. Combining her love for art and her passion to educate, she earned a BA in Art Education and an MBA in Educational Administration. She worked with Albuquerque Public Schools for twenty five years mostly with art education and administration. She continues to create art and teach private lessons in her home. |